Wasted Seconds Wasting your precious time since 2009.

19Mar/110

Crysis 2 PS3 Demo Impressions

Most everyone who frequents gaming news websites have surely heard the fuss and rampant speculation about the Crysis 2 demo over PlayStation Network that was taken offline seemingly no sooner than it arrived. The backlash over the removal of the demo, and even the actual demo itself is reaching a boiling point. Some gamers enjoyed the demo while it lasted. Other were furious at Crytek for not delivering on promises of producing a console graphical benchmark. The rest are wondering what the fuss is about, because, well, they couldn't connect to a game. Forums around the internet became bombarded with praise and hate (mostly hate), which soon led to Crytek's decision to pull down the servers altogether. In Crytek's official statement, they simply state that they want to make sure everything is in tip-top shape come launch. Other conspiracy theorist suggest that they removed it as a fail safe, suggesting that the demo was so bad that it would hurt sales. I guess I am a conspiracy theorist, because I happen to believe the latter. Nonetheless, I was fortunate enough to not encounter many of the connection errors, and was able to rack up around 500 kills and max out my level before the short lived demo came to an end. Here is what I have to say about it

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
16Jun/100

Puppet War FPS for the iPhone/iPod Touch

I haven’t played it yet … this is just my reaction to the absolutely absurd idea and trailer. What the hell? This is right up my alley … I love just WEIRD concepts like this. Apparently you’re a janitor working at this kid’s show and the puppets decide to just go nuts and go against humanity. So far from the trailer and the screenshots the graphics are surprisingly good and detailed, though I’m not sure about the gameplay. First person shooters on the iPod Touch and whatnot are kind of hit or miss.

I may end up getting this ridiculous looking game very very soon. It’s $1.99 and can be found right here.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
8Feb/100

Rise of the Triad for the iPhone/iPod Touch makes me very happy.

I have stated before that the old first person shooter called Rise of the Triad is one of my favorite first person shooters. It runs off of an enhanced version of the engine Wolfenstein 3D used, and unfortunately this game suffered from being released just at the WRONG time back in the day. And therefore, DooM ultimately killed it.

But regardless, the full version of this game is coming to the iPhone and iPod Touch which means I can bask in the fast paced pixelly awesomeness  of this shooter whenever the hell I want.

At least, later this year anyway. It's set to release in "early 2010" and includes everything the original game has.

All I've gotta say is hell yeah. And here's a gameplay video.

via TouchArcade

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
7Nov/090

Gears of War 2 Trying to Stay Relevant

Epic announced this week that with the anniversary of Gears of War 2 they were going to have triple XP for all play lists for a week.  Additionally, they added a tactical mode where bullets do damage but gives you less ammo in your gun. There have been double XP weekends in the past, but this full week of triple XP is completely unprecedented.

With the release of what will be the best selling and most played game of the year, Modern Warfare 2, the timing seems a little suspect. There was a time when Gears of War 2 was the most played game on Xbox Live, but it has slipped down to the sixth most played game on Major Nelson's weekly report.  It looks like triple XP is Epics desperate attempt to keep from falling off the list completely when Modern Warfare 2 releases on Tuesday. We'll have to wait and see if it works, but with five title updates it might be to late. Gears of War 2's fan base is getting a little tired and frustrated with their constant changes.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
4Nov/090

My two cents about the Left 4 Dead 2 demo.

left_4_dead_2_logo

I don’t have the money to pre-order the game like a lot of you people do, so I had to wait. But damn was it worth it.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
21Oct/090

You mean there are actually people who haven’t played Rise of the Triad?

gratuituousboobageMan, I remember playing the hell out of the shareware version of this game when it came out in 1995, and I was playing it on a system that could only just barely run it. At the time, seeing those digitized actors on the screen, and all the gibs. It was just glorious with some super fun multiplayer deathmatch with support for up to 11 people. And I got to thinking about it the other day, and I realized I’d never played the full version of the game. Then behold, Good Old Games had the game for 6 bucks. And along with that it came with a scanned version of the original manual, the in game soundtrack which is happily sitting on my iPod right now and extra levels. While it’s kind of dodgy in DOSBox on my netbook (I haven’t tried it on my more powerful desktop yet) it still ran more than well enough to play and enjoy. Then I got to thinking, the source code for the game was released some years back. Someone had to have ported it to Windows. And sure enough, there’s WinROTT.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
15Oct/091

Unreal Tournament has aged beautifully.

UnrealTournamentLogo

This sucker has still got it. I've been playing this game on and off ever since it came out, and it still holds up. Tons of game types, roughly 10 years worth of user made maps and tons of other stuff. The only reason I can think of why you don't have this game is that you're not used to the insanely fast paced nature of this. It has everything you could ever want, is dirt cheap, and has only gotten better with age. And people STILL play this today. I just got done with an online game where some insanely good players wiped the floor with me.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
15Aug/092

Xbox Live Arcade Review - Wolfenstein 3D

You see that kickass trailer? Are you like me and think it’s the coolest trailer ever? Do you still wanna shell out 5 bucks on Wolfenstein 3D?

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
12Aug/091

T2 : The Arcade Game

1181267400-00

This game surprisingly enough holds one of my fondest arcade memory. I used to pump quarter after quarter into this sucker. I loved it, and I still play it occasionally at the very small and pathetic arcade that's near me. Although with that machine it usually works out like this : I stick my tokens in, start playing, and 5 minutes  later I'm dead because this game is BALLS hard.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace
22Jul/092

Zero Tolerance - A Sega Genesis FPS?

Zero Tolerance for the Sega Genesis
Yeah, a first person shooter on the Genesis is the last thing anyone would expect, or want to be perfectly honest. For the era, even the venerable Super Nintendo had problems with it (DooM is a perfect example, except it's got some really kick ass music). The 32X was much better suited for an FPS. But that's another thing all together. I'm talking about Zero Tolerance here.
When you first pop the cartridge in, you're treated to the opening music with a spinning Sega logo and the company credits and whatnot as per usual. Then the rather impressive title screen scrolls into view. You hit start and find out that you're the toughest people out there and you find out something has happened on a station somewhere and that a core breach will happen. You simply go in, gain control of it by killing ALL the aliens. Not much of a story to be honest. But first person shooters like this didn't need a good story back in 1994. All you pretty much do is wade through 40 levels of enemies with the occasional boss and kill everything that moves.
You start off by picking one of 6 characters, each with their own special ability that depends on what weapons you start off with and whatnot. Then the game starts. The first thing you notice is that your view only covers about half of the screen, with maps and various status messages at the bottom. The control uses the standard 3 button controller. You hold down the A button and press the directional pad Up, you jump. Down, you duck. Left and Left strafes left and right. Pretty simple stuff, although I've never seen much of a use for either. The B button shoots, and the C button cycles through your available weapons. And the start button pulls up a map of the current level. The game actually controls very good, although it's highly suggested to use a 6 button pad due to the directional pad being a lot better. And when you think about it, since when could you jump and duck in DooM at the time?
The weapon selection is good. You start off with your fists and a handgun. You head a little ways up the room and pick up a shotgun, which is kinda what I use throughout most of the game due to it's immense closeup power. Really comes in handy since when you enter a room the entire room full of enemies will start rushing you Left 4 Dead style. There are others such as a laser assisted sniper rifle type of gun, rocket launchers, flame throwers. That's what I've gotten so far anyway. I think there are more.
With regards to sound, the various gun sounds and bullets actually sound pretty good considering this is the Genesis sound hardware we're talking about here. And the music, while not particularly memorable doesn't get irritating and seems to fit everything. Although you're more than likely gonna wanna replace with Disturbed Korn. There's even elevator music that goes whenever you're in an elevator. The "bwoo" sound that emits when you kill most enemies is kinda weird, though. The enemies always make a sound to let you know that they're around whenever you're in their sights. And in the later levels you'll have to deal with androids and aliens to top it all off. And the sound the aliens make is actually a little creepy when you're really getting into the game. You have low health and all of a sudden you peek through a door and hear numerous little alien cries.
The graphics are decent enough, if pixelated as hell. Which makes making enemies out at a distance out a little difficult at times. But it has a very impressive effects that first person shooters didn't really have at the time. Such as when you kill an enemy, blood will splatter on the wall and slowly drip down. The enemy details when they're up close is pretty good, though the animation is typical of the type of game of the day. But they typically won't last long enough for you to notice. The frame rate, while not particularly high is tolerable, but the draw distance is too short in this writer's opinion. It does take some getting used to, and once you do it'll be pretty fun.
And this game, not only being one of the few first person shooters on a console at the time, also supported networked multiplayer. You could go in and half a deathmatch with another person ... provided you had the appropriate link cable, 2 copies of the game, 2 systems and 2 television sets. Not very practical, but definitely something I'd wanna try one of these days being that I've got 2 Genesis systems sitting around here somewhere.
The game actually sold very well for the day, selling over 215,000 copies. And sequels were planned for the Genesis and 32X. And an updated version of the game was apparently supposed to come out for the PSP. But I've never seen any evidence of it. But there is an unfinished sequel out there in ROM form (and probably cartridge form somewhere in the world). The game was announced as freeware some years back due to the developer acknowledging that they weren't making any money off of it anymore so long as no one modifies it.
6.5/10 - Overall, this game really showed that the Genesis could handle a first person shooter. The game, while not great isn't that bad once you get past the horribly pixelated graphics and somewhat tinny music.

586626_39109_front

All screenshots courtesy of Neoseeker

Yeah, a first person shooter on the Genesis is the last thing anyone would expect, or want to be perfectly honest. For the era, even the venerable Super Nintendo had problems with it (DooM is a perfect example, except it's got some really kick ass music). The 32X was much better suited for an FPS. But that's another thing all together. I'm talking about Zero Tolerance here. And nevermind that Duke Nukem 3D was ever released for the Genesis. Terrible ... just terrible.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • FriendFeed
  • Slashdot
  • Twitter
  • RSS
  • MySpace