Wasted Seconds Wasting your precious time since 2009.


Bio Menace for DOS

1082018121-00 Yet another one of those old shareware games that I never got to play the full version of until recently. Bio Menace. Honestly, I don’t know a whole lot about this game other than the fact it (obviously. Something that I noticed even back in the day) uses the Commander Keen engine. But it’s also the first game I played at home with any sort of blood and guts in it. Bodies are strewn about the blasted landscape, when the aliens die they blow up into little meaty bits and eyeballs and the like. When you think about it, this is a rather violent and disturbing game. But you can learn a lot more than I could ever tell you about this on the Wikipedia page. But great graphics (for the time), great music by Bobby Prince, decent sidescrolling run and gun gameplay. While it’s not perfect, and is actually pretty hard it’s definitely worth trying. And the main character’s name is Snake and he has a mullet. You can’t get much cheesier than that. I’m going through it again now because I never got the chance to back in the day. Back then I don’t even remember passing the first level to be perfectly honest. :) As usual, all the screenshots are courtesy of MobyGames and you can find the full version download at the bottom.


Double Dragon for the the PC

962637094-00 Back in the day, this was my introduction to the Double Dragon series. Not the arcade version (though I knew it was an arcade port), and not the NES version. THIS particular port. And I remember having such HORRID memories of the game. Maybe I just couldn’t stand the constant gangups (if you’ve got enemies on either side of you, prepare for a beating). Maybe I just wasn’t that much into beat ‘em ups at the time. I don’t know. Or maybe it was the keyboard control scheme for it. Unlike the more popular NES version, this one actually supports two player cooperative play, which was a big draw for the day. And that made it slightly more arcade like in it’s experience.


OverKill for DOS

953493647-00 If I remember correctly, this was the game that caused me to go out and get a controller for the computer … and in 1992 there was only one real choice : the Gravis PC Gamepad. I think I still have one of those around somewhere. Though I haven’t any idea if it works. But regardless, this is one of those games that I only had the shareware version of when I was younger. Hell, I was running it on a computer that didn’t even have a sound card. So I never got to listen to the kickass music this game was pumping out till MUCH later. Though, it did use the PC speaker for the shots and sound effects (which actually sound pretty decent) so at least I got part of the experience, even though it was limited to “pew pew pew” and a few garbled sounds that vaguely sound like explosions. I remember screwing on that little joystick attachment to the Gravis Pad  and playing with that after I decided the directional pad wasn’t as good as it could be for a game like this.


Super C for DOS

1031795847-00 Why the DOS version? Why not the arcade version. Or the NES version. Because back in those days I didn’t get to a lot of arcades and I mostly had an old PC to work with, so this is the version of it I would have played if I didn’t have an NES. Don’t judge it by the piss poor EGA graphics though, it plays great and is just as balls hard as any other version of the game. I tried to play it earlier and didn’t even make it past the first level, gonna have to try again once I have a little more patience and can remember where everything is. Considering what PCs were back in 1990, and the fact that they couldn’t force people to buy a 386 for this when most people were still running either an 8088 or a 286, this isn’t a half bad port and is at least worth trying for those of you who are curious about what we had to deal with as far as arcade ports back in the day.  I was going to put the original Contra for DOS on here as well, but that’s an unplayable atrocity of a game. Thankfully I never played it back in the day and stuck with the NES version. PCs of the day just weren’t set up to handle a game like that. You just use the arrow keys to move around and aim and use the 0/Insert key on your numerical pad to jump and ./Del to fire.

The sound is pretty good, the graphics, despite the fact that they’re EGA are pretty well detailed. The game manages to keep track of the hectic nature of the overall game great and the music is good. And, above all else, the control is solid. Even the 4 color CGA graphics look halfway decent, though nowadays there’s no reason to even play it that way unless you just want to see it like that for some reason.

Kinda makes me when I had a 286 layin’ around somewhere so I could play this game on it.

If you let it sit for a little bit, it even has the arcade’s corny opening (minus the voices) and is definitely worth a watch. All images via Mobygames beacuse I can’t get far enough in the game to take good screenshots. :)


You mean there are actually people who haven’t played Rise of the Triad?

gratuituousboobageMan, I remember playing the hell out of the shareware version of this game when it came out in 1995, and I was playing it on a system that could only just barely run it. At the time, seeing those digitized actors on the screen, and all the gibs. It was just glorious with some super fun multiplayer deathmatch with support for up to 11 people. And I got to thinking about it the other day, and I realized I’d never played the full version of the game. Then behold, Good Old Games had the game for 6 bucks. And along with that it came with a scanned version of the original manual, the in game soundtrack which is happily sitting on my iPod right now and extra levels. While it’s kind of dodgy in DOSBox on my netbook (I haven’t tried it on my more powerful desktop yet) it still ran more than well enough to play and enjoy. Then I got to thinking, the source code for the game was released some years back. Someone had to have ported it to Windows. And sure enough, there’s WinROTT.


Youtube videos updated

teenage-mutant-ninja-turtles-ii-the-arcade-game_19I added in all the rest of the levels for the PC version of Teenage Mutant Ninja Turtles 2 : The Arcade Game in case you wanna see how it holds up comparatively and whatnot. Saves you a playthrough of a game you probably won't like (though I don't think it's a bad way to spend a half an hour. But that's probably just me). Just click here to see all 7 levels and whatnot badly played by yours truly. I just wish I could get through the actual arcade version as easily as I got through this.


Mario Bros VGA

Mario Brothers VGA_3This is another one of those games that I was first introduced to via the Atari 2600 instead of the arcade. Although later I did end up getting it for the original Nintendo at a yard sale and played it on that. But when I got this I was kinda starting to get into PC gaming, and this fit the bill perfectly, even though the sound is, yet again, being pumped out of the damned PC Speaker. But I was too young to really care, and if I wanted good sound I'd hop over to my Nintendo and play that because the PC my family had at the time didn't have a sound card in it. But if you like the original Mario game, this isn't a half bad version of it. Of course nowadays we have emulation and Nintendo's Virtual Console and things like that, so this is kinda out of date. But it does give me some good memories.

Download - 46k As always, use DOSBox


Joust VGA


My first experience with Joust wasn't in the arcades to be perfectly honest. I don't even think I've played an ACTUAL Joust arcade machine ever. My first experience with it was for the Atari 2600, and despite the changes from the arcade (the floating eggs, the lack of a hand coming out of the lava, the eggs hatching and being collected to the enemy birds working completely different, etc) I loved it. And being that I had no prior experience with the arcade version, THAT was Joust for me. Around the time this version of the game came out in 1990, I was heavy into bulletin boards getting whatever games I could find, and this was one of them.


Tom and Jerry CAT-astrophe for DOS


Another Hi-Tech Expressions game from 1990. I remember playing this when I was 9 and 10, and it was a lot of fun then. Nowadays, not so much. But it is kinda cool to see it again, I haven't played it in God knows how long.


Street Fighter for DOS


When the original Street Fighter hit in the arcades, it was met with more of a whimper because you only had 2 playable characters and the game wasn't that good. Player one was Ryu, and player 2 was Ken. The fighting sucked, the moves were hard to pull off and ... yeah ... Street Fighter got off to a rocky start. The PC version was released upon the world in 1988 ... and is an unholy abomination against everything that's good. And I played it CONSTANTLY when I was a kid. Not because I liked it, because I got so pissed of at it for being so horrible I was bound and determined to beat it so I could burn the disk.