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12Nov/090

Demo Impression of RIP 3

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Lately I’ve been downloading demos on Steam of what I think will run on a netbook (and no, I don’t want to hear about running such a crappy computer. I have a perfectly serviceable desktop). One of them was Torchlight. And while it’s an excellent game, the performance on my little Acer Aspire One … even in Netbook Mode was pretty pathetic. It’s not going to keep me from buying it though.

But this isn’t about Torchlight. This is about the demo for RIP 3. The entire trilogy is available on Steam for $4.99, but when you go to download the demo, they give you the demo for the newest game. Which makes sense, especially since the trilogy is so cheap.

I got all the way through the demo, and I’ve gotta say this is a pretty cool game. The graphics aren’t the best in the world, but they’re perfectly fine for what they need to do with a decent amount of detail given to everything on screen. Enemies blow apart in a shower of blood when they die, and the bosses and minibosses I encountered have pretty damned cool explosions when they get taken down. The sound is pretty much in the same boat. Not to light, not too heavy. I’m  not going to get into this stuff too much because it’s a free demo that you’ve just gotta go in and try yourself.

0000002033_800x600 There seems to be a leveling up system in place where you can upgrade your weapons and whatnot. I only got a few of them, 25% more ammo … which really helps a lot considering the reload time is a bit much, especially when you’re surrounded. But that’s just my opinion of course. It does help add to the pacing of the game quite a bit. The other one I got periodically shoots out a laser beam that cuts through the enemies like butter. I got two weapon pickups. One was a shotgun and the other was a wicked bazooka that has a monstrous amount of splash damage … but is also extremely slow to reload.

The first boss I encountered was a very large robot looking thing that had constant one hit death laser fire with the occasional shower of rockets. And if you got too close to him he’d start pummeling you with a flame thrower. He was a typical first boss in the end that took next to nothing to kill, just avoid the lasers and keep firing on him.

I played it with the keyboard and mouse, which I’ll have to try a controller sometime because it plays a lot like a dual stick shooter. And playing games like this with the WSAD configuration rather than analog sticks always feels weird to me. But it was perfectly playable.

The demo doesn’t include any of the multiplayer options unfortunately. Which would have made it a great demo, because they give you a decent chunk of the game without feeling overly short. I could have been content with maybe 1 multiplayer map or something, but you can’t win ‘em all. From what I’ve seen it also has cooperative play, so I’m definitely going to have to check that out.

But yeah, hit up Steam, give this a shot.

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